![]() Our Art team consisted of two in-house artists in the Amsterdam office, and several splendid 3D and Technical Artists in our Mníšek pod Brdy office in the Czech Republic. LAWS OF ARTįirst, let me establish the ORBAT (Order of Battle), or in this case ORBART, for the Laws of War project. In this OPREP, we'll specifically focus on the art side of things, and talk about the new assets and discuss how they were created. ![]() Now I have the honor to tell you a little bit more about what our team has created for you. Over the past year or so I've been one of the people responsible for the new assets in the Arma 3 Laws of War DLC. My name is Pavel Valič, and I'm an Artist at Bohemia Interactive's relatively new office in the Netherlands. ![]() Hi folks, and welcome to this very ARTistic OPerational REPort. OPSUM: Laws of Art: examining the IDAP faction and its assets
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